AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Kenya, Q2 2024
Discover the performance trends of the top 5 boxing games on the Android platform in Kenya during the second quarter of 2024, including weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 boxing games on the Android platform in Kenya showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful trends for each game.
Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly downloads, starting at approximately 834 in early April and dipping to around 242 in early June, before recovering slightly to 389 by the end of June. Weekly revenue for the game remained relatively stable, peaking at $17 in the first week of April and maintaining figures between $7 and $16 throughout the quarter. Active users saw a decline from 1.6K in early April to around 792 in late May but showed signs of recovery to 1K by the end of June.
Wrestling Revolution 3D by MDickie had a strong start with weekly downloads peaking at 1.7K in early April and ending the quarter at 1.2K. The game's weekly revenue was modest, with peaks of $8 occurring sporadically. Active users followed a similar trend, starting at 1.9K in early April, peaking at 2.3K in mid-April, and stabilizing around 1.6K by the end of June.
WWE Mayhem from Reliance Games showed modest weekly downloads, ranging from 155 to 494 throughout the quarter. Revenue peaks were observed at $11 in early April and $8 in late May. Active users saw a significant rise from 407 in early April to 639 in mid-April, with slight fluctuations, ending at 377 in late June.
Wrestling Revolution, another title from MDickie, had weekly downloads that hovered between 114 and 480, with a noticeable dip in mid-May. Revenue saw a minor peak at $10 in early June. Active users started at 453 in early April, peaking at 614 in mid-April, and ending at 305 by the end of June.
Lastly, Wrestling Empire from MDickie demonstrated a consistent performance in weekly downloads, starting at 484 and ending at 270. Active users began at 657, peaked at 783 in mid-April, and saw fluctuations before stabilizing at 478 by the end of June.
For more detailed insights and data on the performance of these games, visit Sensor Tower.